Tuesday, August 20, 2013
Play Anywhere Gaming
These days everything is in the cloud, even gaming. This might mean that games can be stopped on a console and then continued on a PC. One of the most recent changes in gaming is the switch to x86 architecture by both Microsoft and Sony for their next game consoles. This is the same system architecture found on nearly every laptop and desktop PC, which means that console games and PC games will share much of the same code. All of the elements that make up a game now can move between these platforms with very little modification. To enable cross-platform gaming, Microsoft would have to provide APIs to game developers, who would then be able to store saved game information on Microsoft’s servers. Robison doesn’t think this would be very difficult to do because of all the work Microsoft has already put into making Xbox Live secure and stable. The only question that is left standing is if there will be a high demand for these types of games. What are you thoughts on the cloud and cross-platform gaming?
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The cloud is used for everything today. Gaming and internet phone services are stored there.
ReplyDeleteThe cloud storage system is a great way for all my business communications like internet faxes to be stored.
ReplyDeleteOne of the best things about storing documents in the cloud is that it frees up more space on my computer. My employees also have access to all the important documents.
ReplyDeleteSome of these mobile gaming applications are total time wasters. There needs to be more productivity ones.
ReplyDelete